Associate Game Designer (Technical)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Location: Must be based in or able to work onsite in Santa Monica, CA, USA. Candidates must be authorized to work in the United States.
Salary: $37β$50 per hour.
Company
A world-renowned game development studio known for crafting critically acclaimed, character-driven titles that push the boundaries of narrative and technology.
What you will do
- Prototype, implement, and own gameplay scenarios, narrative sequences, and interactive objects.
- Collaborate with the design team to conceptualize, tune, and balance gameplay mechanics.
- Communicate with animation, programming, and art departments to produce required assets and code support.
- Iterate rapidly on enemy behaviors and player mechanics.
Requirements
- Must be authorized to work in the United States.
- Significant programming ability (Computer Science degree preferred).
- Knowledge of 3D math.
- Experience with C++, C#, Lua, or other scripting languages.
- Broad understanding of the gaming landscape.
- Excellent communication and teamwork skills.
Nice to have
- Experience developing third-person action games.
- Experience with 3D level editors.
- Understanding of narrative principles and conveying emotion through gameplay.
- Experience with behavior trees, melee, combat systems, or character animation.
Culture & Benefits
- Eligible for medical, dental, and vision benefit offerings.
- Opportunity to work on high-profile, critically acclaimed titles.
- Collaborative environment with top creative and technical minds in the industry.
- Commitment to diversity and inclusive studio culture.
Hiring process
- Technical interview required as part of the application process.
- Background checks conducted at the offer stage.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β