Mid-Senior Engine and Tools Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Mid-Senior Engine and Tools Programmer (C/C++): Developing and optimizing internal game engines and developer tools with an accent on multi-platform compatibility and runtime performance. Focus on building visual authoring workflows, porting client runtimes to new consoles, and expanding physics system primitives.
Location: Hybrid (Toronto, Ontario, Canada)
Salary: $85,000 – $145,000 CAD
Company
is the creator of titles such as Mario Kart Live, Knockout City, and Midnight Murder Club.
What you will do
- Develop visual material authoring workflows, including code generation and node-graph editing.
- Implement play-in-editor support for the internal level editor.
- Port the client runtime to new console platforms.
- Develop and integrate new collision primitives into the physics system.
- Own and maintain several different internal systems within a small, collaborative team.
Requirements
- At least 5 years of professional experience working on game engines and tools in a multi-platform environment.
- Proven experience shipping major features written in C and/or C++.
- Demonstrated pattern of persistent, self-motivated exploration and curiosity.
- Must be based in or able to work in Toronto, Canada (Hybrid).
Culture & Benefits
- Comprehensive health, dental, vision, life, and disability insurance.
- Retirement savings plan.
- Paid holidays and flexible time-off benefits.
- Potential for annual bonuses.
- High degree of technical autonomy and discretion in accomplishing goals.
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