3 дня назад
Technical Designer (GameDev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Designer (GameDev): Building and implementing gameplay systems for a cooperative horror exploration game with an accent on interactive experiences and narrative-driven moments. Focus on prototyping features, scripting event hooks, and translating design intent into functional in-game systems.
Location: Remote (Must be based in Canada)
Company
A creative game studio developing an innovative cooperative horror exploration title.
What you will do
- Prototype, implement, and iterate on gameplay systems, including player abilities and scripted sequences.
- Develop event hooks for narrative, audio, tutorial, and onboarding experiences.
- Collaborate with artists and designers to optimize content implementation using existing tools.
- Work with engineers to translate design goals into functional systems while adhering to performance constraints.
- Identify and resolve gameplay bugs to ensure a polished player experience.
- Provide effort estimates and progress updates to production leadership.
Requirements
- Minimum 5 years of experience in game development.
- At least 2 years of experience specifically in a technical design role.
- Proven track record of shipping at least one game title, ideally in horror or exploration genres.
- Strong proficiency with modern text-based scripting languages.
- Must be based in Canada.
- Strong collaboration and communication skills for working across multidisciplinary teams.
Nice to have
- Experience or strong interest in cooperative gameplay systems.
- Passion for broader entertainment media including films, comics, or novels.
Culture & Benefits
- Competitive contract-based compensation.
- Remote-first and flexible work environment.
- Opportunity to shape core gameplay systems for a high-quality original project.
- Collaborative, fast-paced, and iterative development culture focused on experimentation.
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