обновлено 14 часов назад
Level Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Artist (Unreal Engine): Creating and assembling immersive game environments that support gameplay readability, player navigation, and visual storytelling with an accent on modular environment modeling, material workflows, and visual consistency. Focus on optimizing real-time levels through LODs, draw calls, streaming, collisions, and materials while integrating assets and polishing environments in-engine.
Location: Yerevan, Armenia; on-site
Company
Work with an international team of game development professionals on challenging projects.
What you will do
- Compose and dress game environments to support gameplay readability, player navigation, and visual storytelling.
- Assemble and modify modular environment assets to create architectural and natural spaces.
- Integrate environment assets, textures, materials, collisions, and visual properties into real-time levels.
- Optimize levels for performance in collaboration with Tech Art and Design, including draw calls, LODs, and streaming.
- Maintain visual quality and consistency with the project’s art direction and quality bar.
- Verify level quality in-engine, fix visual issues, and provide artistic and production support to the Lead Level Artist.
Requirements
- Understanding of architectural and natural environment composition, scale, structure, gameplay readability, navigation, and visual guidance.
- Strong modeling skills for modular environment assets.
- Experience with Maya and/or Blender, Substance Painter/Designer, material blending, and vertex painting.
- Proficiency in Unreal Engine or a similar real-time engine.
- Experience optimizing real-time levels using LODs, draw calls, and streaming.
- Understanding of PBR workflows, material standards, and visual consistency with an art style; ability to collaborate in a multidisciplinary team.
Nice to have
- Knowledge of material optimization techniques for real-time engines.
- Understanding of lighting principles and experience adjusting lighting in real-time engines.
- Experience with procedural tools such as Houdini.
- Experience working on shipped titles.
Culture & Benefits
- Learning and development opportunities through mentoring, lectures, industry conferences, and events.
- Medical care package.
- Sensibly flexible working hours.
- Breakfasts, snacks, fruit, tea, and coffee available during the day.
- Friendly team environment and additional care benefits covering health, educational, and safety needs.
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