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Team Lead Unity Developer (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Team Lead Unity Developer (Unity/game development): Leading a team building core and meta gameplay systems for a new mobile game project with an accent on team development, software architecture, and code quality. Focus on designing scalable gameplay features, optimizing Unity performance, and making technical decisions for multiplayer systems and existing codebases.
Location: Hybrid work from a hub in Tbilisi, Yerevan, Almaty, or Cyprus; relocation support is available for the employee and their family.
Company
is an independent game studio developing and operating original products, including the Unity-based social role-playing game OneState.
What you will do
- Lead a team of 5–10 developers and build transparent, efficient development processes.
- Drive hiring, onboarding, mentoring, performance evaluation, and professional growth initiatives.
- Develop and evolve core and meta gameplay systems for a new game project.
- Maintain code quality through refactoring, optimization, bug fixing, and code reviews.
- Participate in task decomposition, technical design, estimation, and feature-level technical decisions.
Requirements
- 5+ years of commercial experience developing mobile games with Unity and C#.
- Experience leading a development team of 5–10 engineers.
- Experience with employee development and evaluation frameworks, technical interviews, and hiring.
- Strong understanding of software architecture patterns, Dependency Injection, Git, code reviews, and existing codebases.
- Basic understanding of multiplayer architecture and client-server interaction principles.
- Fluent Russian is required.
Nice to have
- Experience with ECS frameworks such as Morpeh, LeoECS, Entitas, or DOTS.
- Understanding of Unity physics systems, including collisions, rigidbodies, triggers, and behavior configuration.
- Experience developing for desktop platforms.
- Experience with performance optimization and profiling.
Culture & Benefits
- Work on a growing game project with minimal bureaucracy.
- Regular salary reviews based on performance and a promotion system for increased responsibility.
- Paid sick days without salary loss and support during difficult life situations.
- Flexible engagement options, including official employment in Kazakhstan, Cyprus, and Dubai, as well as contractor agreements.
- Relocation support for the employee and their family.
Hiring process
- Application and CV review followed by an HR interview.
- Technical interviews and, in some cases, a test assignment.
- Final interview, offer, and onboarding.
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