3 ΠΌΠ΅ΡΡΡΠ° Π½Π°Π·Π°Π΄
Game Producer (Simulation)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Game Producer (Simulation): Managing the development logistics and scheduling for Cities: Skylines II with an accent on cross-departmental communication and milestone tracking. Focus on aligning internal development efforts with publishing and marketing goals to ensure project delivery.
Location: Must be able to work onsite in Tampere, Finland
Company
A renowned publisher and developer of strategy and simulation games.
What you will do
- Manage day-to-day development team activities to maintain focus and progress.
- Track project timelines and ensure milestones are met.
- Facilitate communication between internal developers and publishing/marketing teams.
- Identify and remove blockers to keep development moving.
- Translate high-level goals into actionable tasks.
Requirements
- Solid experience in project management or team coordination.
- Excellent organizational skills for managing complex timelines.
- Strong communication skills and a proactive problem-solving mindset.
- Ability to balance development needs with stakeholder requests.
- Familiarity with project management tools like Jira.
- Must be able to work from the office in Tampere.
Nice to have
- Background in game development production cycles.
- Personal interest in simulation or city-builder games.
- Experience coordinating with external partners or outsourcing vendors.
Culture & Benefits
- Highly collaborative work environment.
- Opportunity to work on a major simulation title.
- Continuous interview process.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β