Game Designer (Simulation)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Game Designer (Simulation): Managing, expanding, and balancing interconnected systems for Cities: Skylines II with an accent on turning deep mechanics into a fun and engaging experience. Focus on analyzing existing simulations and collaborating with programmers to integrate new features without disrupting game balance.
Location: Onsite in Tampere, Finland
Company
is a developer of ambitious simulation games, known for creating high-scale and detailed titles like Cities: Skylines II.
What you will do
- Design and balance gameplay systems, simulation mechanics, and the game's economy.
- Analyze existing simulation workflows to identify areas for improvement.
- Collaborate with other designers and programmers to implement new features.
- Translate complex design ideas into actual gameplay mechanics.
- Ensure deep systems remain intuitive and enjoyable for players.
Requirements
- Experience working in a game engine, preferably Unity.
- Strong math and logic skills to manage systemic game balance.
- Proficiency with Excel or Google Sheets for economy balancing.
- Ability to read and understand basic code or scripts to communicate with programmers.
- Solid understanding of game design principles that drive player engagement.
Nice to have
- Experience developing strategy, simulation, or city-builder games.
- Ability to write C# code for prototyping ideas in Unity.
- Deep passion and extensive experience playing city-builders or management games.
Culture & Benefits
- Highly collaborative work environment.
- Office located within walking distance of downtown Tampere.
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