Lead Game Engineer (Unity/C#)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Lead Game Engineer (Unity/C#): Technical direction and hands-on engineering for a New Game project, with an accent on game architecture, prototyping-to-production delivery, and people leadership. Focus on enabling engineers, setting scalable standards for live games, and accelerating validated builds using AI tooling and strong systems thinking.
Company
builds free-to-play mobile games, including Love & Pies, with a focus on collaborative, player-driven development.
What you will do
- Own the game’s architecture and technical direction, making major technical calls and setting standards for production builds.
- Move fast in discovery: prototype gameplay systems and mechanics to validate ideas quickly and de-risk production.
- Line manage the engineering team (including Senior Engineers), running 1:1s and supporting performance and growth.
- Drive delivery accountability by breaking initiatives into deliverables, identifying critical-path risks, and communicating trade-offs.
- Improve processes, tooling, and automation to reduce last-minute issues and protect team sustainability.
- Instrument features to validate concepts against player and product signals; apply AI tooling to accelerate engineering workflows.
Requirements
- Extensive experience shipping and operating free-to-play mobile games with at least one live title.
- Proven ability to take gameplay features/prototypes from concept to validated, shippable builds.
- Experience line-managing engineers (including Senior Engineers), including 1:1s, performance ownership, and development planning.
- Hands-on experience using AI tools to support prototyping and engineering workflows.
- Strong architectural understanding and systems thinking, including CI/CD, testing strategy, performance, and scalability.
- Depth in the core stack: Unity, C#, and gameplay/client architecture, plus profiling and optimization.
Culture & Benefits
- Office-first studio in Berlin with close collaboration, quick feedback, and shared momentum.
- Mostly work from the studio, with agreed exceptions and a small number of flexible days each month.
- Supportive, inclusive culture focused on clarity, resilience, and growth.
- Values-driven environment emphasizing collaboration, ownership, and player-centered decisions.
Hiring process
- Interviews focused on technical leadership, architecture/standards, and experience shipping live games.
- Discussion of people leadership approach and how you enable engineers to make strong calls.
- Conversation about discovery-to-production delivery and how you use AI tooling in day-to-day engineering.
Location: Berlin, Germany
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