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3 дня назад

Lead Product Manager (Gamedev)

Формат работы
remote/hybrid
Тип работы
fulltime
Грейд
lead
Английский
c1
Страна
Israel
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR

Lead Product Manager (Gamedev): Driving performance strategy and optimization for the Star Trek Fleet Command LiveOps ecosystem with an accent on monetization systems, player engagement, and economic health. Focus on leveraging data-driven insights to scale game features, mentor product teams, and align cross-functional efforts to deliver impactful player experiences.

Location: Must be based in or able to work from Tel Aviv, Israel (Hybrid/Remote)

Company

hirify.global is a leading global interactive entertainment company and mobile game developer behind major titles like MONOPOLY GO! and Star Trek Fleet Command.

What you will do

  • Lead performance strategy and optimization for LiveOps systems, recurring events, and monetization features.
  • Drive analysis across live features to identify growth opportunities and execute impactful improvements.
  • Establish scalable frameworks, KPIs, and best practices for performance management and experimentation.
  • Collaborate with cross-functional teams including UX, Research, Community, and Analytics to translate player insights into product strategy.
  • Shape strategic priorities and roadmap recommendations through competitive benchmarking and market analysis.
  • Mentor and support Product Managers while fostering a culture of accountability and operational excellence.

Requirements

  • English: C1 proficiency required
  • Proven product management experience, ideally with ownership of LiveOps, monetization, or engagement systems in F2P mobile games.
  • Strong strategic and analytical mindset with the ability to translate metrics into actionable product direction.
  • Excellent communication and stakeholder management skills with experience influencing senior leadership.
  • Deep understanding of player motivations, progression systems, and economy balance in mobile F2P games.
  • Ability to operate in fast-paced, highly iterative live environments.

Nice to have

  • Experience working on long-running live service games or MMO-style economies.
  • Familiarity with segmentation strategies, CRM tools, or behavioral targeting.
  • Background in product economics, systems design, or game design theory.
  • Experience leading or mentoring PMs in a product organization.

Culture & Benefits

  • Opportunity to work on a top-grossing, long-running MMO strategy game.
  • Collaborative environment within a global team of game lovers.
  • Focus on innovation and deep connections with player communities.
  • Hybrid work model offering flexibility between office and remote work.

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