Назад
Company hidden
обновлено 15 дней назад

VFX Artist (Contractor)

Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
VFX Artist (Unity/Shader Graph): Creating stylized combat effects for a fast-paced Survivor-like game with an accent on gameplay readability, responsive feedback, and large-scale performance. Focus on developing particle systems and custom shaders, optimizing numerous simultaneous effects, and balancing visual impact with gameplay clarity.

Location: Not specified

Company

hirify.global develops games, including fast-paced Survivor-like titles with stylized combat and large-scale battles.

What you will do

  • Create and maintain stylized visual effects for character abilities, weapons, projectiles, enemies, environmental interactions, and gameplay events.
  • Collaborate with Game Designers and the Art Team to make effects communicate gameplay information clearly and improve player feedback.
  • Develop custom shaders, particle systems, textures, meshes, sprite sheets, and other supporting assets for the game's visual style and technical requirements.
  • Optimize VFX performance for combat scenarios with numerous simultaneous effects on screen.
  • Prepare, update, and request supporting art assets needed for effect production.

Requirements

  • 2+ years of experience as a VFX Artist in the game industry.
  • Deep knowledge of Unity Particle System.
  • Strong skills in Shader Graph and custom shader creation.
  • Experience creating both 2D and 3D stylized VFX.
  • Understanding of timing, pacing, and animation principles.
  • Experience with profiling tools and VFX optimization.
  • Up-to-date portfolio.
  • Basic knowledge of Adobe Photoshop, After Effects, and 3D software such as Blender or Maya.
  • Ability to balance visual impact with gameplay clarity; strong understanding of color theory, shape language, and composition.
  • Basic understanding of Git or other version control systems.

Nice to have

  • Experience creating custom textures, meshes, flipbooks, and sprite sheets for stylized effects.
  • Hand-painted texture skills and traditional frame-by-frame VFX animation.

Culture & Benefits

  • Contractor engagement.
  • Work on stylized combat effects for a fast-paced Survivor-like game.
  • Collaboration with Game Designers and the Art Team.

Будьте осторожны

Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →