3D Game Environment Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
3D Game Environment Artist (Unity): Developing anime-inspired 3D environments for a sports game on the Playground system with an accent on mobile performance and stylized aesthetics. Focus on managing the full production pipeline from blockout to in-engine implementation and optimizing assets for lower-spec hardware.
Location: Remote (Preferred: UTC+6 to UTC+10) or onsite in Hong Kong
Company
combines technology and play to deliver interactive, motion-powered gaming experiences for families through its Playground system.
What you will do
- Develop 3D environment art for an anime-inspired sports game.
- Manage the full production pipeline from initial blockout to final implementation in Unity.
- Create high-quality environment assets optimized for mobile-level performance budgets.
- Translate anime aesthetics into compelling designs through modeling, texturing, and lighting.
- Optimize environments to ensure stable performance on lower-spec hardware.
Requirements
- Proficiency in the full 3D environment art production pipeline.
- Hands-on experience working with Unity.
- Ability to create assets within strict mobile performance budgets and optimization workflows.
- Strong understanding of stylized/anime art direction, including shape language and composition.
- Preferred availability in timezones UTC+6 to UTC+10.
Nice to have
- Experience shipping mobile games or performance-sensitive titles.
- Passion for anime and expressive game environments.
- Interest in sports-related interactive experiences.
Culture & Benefits
- Competitive compensation package.
- Flexible working hours and vacation policy.
- Product-driven culture that values individual growth.
- Experience with cutting-edge motion gaming technology.
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