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Software Engineer (C/C++)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
France
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Software Engineer (C/C++/Haptics): Developing and optimizing the Interhaptics haptic engine and real-time systems for current and next-generation devices with an accent on performance-critical architecture, multithreading, and cross-platform integration. Focus on building low-latency haptic rendering and playback, scalable abstractions, SDKs, and APIs across desktop, mobile, and console environments.

Location: France

Company

Razer develops gamer-centric hardware, software, and immersive technology ecosystems, including the Wyvrn platform.

What you will do

  • Design, develop, and maintain core components of the Interhaptics haptic engine.
  • Own features from architecture and implementation through testing, optimization, and deployment.
  • Build scalable software abstractions for current and next-generation haptic devices.
  • Implement high-performance, real-time haptic rendering and playback systems while minimizing latency.
  • Contribute to SDKs, APIs, and developer-facing tools across desktop, mobile, and console platforms.
  • Collaborate with hardware, platform, SDK, and experience teams to resolve cross-platform and cross-device issues.

Requirements

  • Strong professional experience in software development, particularly with performance-critical systems.
  • Proficiency in C/C++.
  • Experience designing robust and maintainable software architectures.
  • Solid understanding of multithreading, real-time systems, performance optimization, and debugging.
  • Ability to work autonomously, own projects, and drive technical solutions across disciplines.

Nice to have

  • Experience with haptic systems, real-time engines, or interactive technologies.
  • Experience with multi-device or hardware-integrated ecosystems.
  • Familiarity with Unity, Unreal Engine, Android, iOS, or console development.
  • Knowledge of USB, HID, Bluetooth, or other device communication standards.
  • Interest in immersive technologies, sensory feedback, or human perception.

Culture & Benefits

  • Work on products and technologies used across a global gaming ecosystem.
  • Collaborate with teams distributed across five continents.
  • Work in an inclusive environment committed to equal opportunity and reasonable accommodations.
  • Opportunity for personal and professional growth through technically challenging work.

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