Game Backend Engineer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Game Backend Engineer (Gamedev): Developing and scaling server-side infrastructure for the Monopoly GO! mobile game with an accent on performance, consistency, and networked communication. Focus on building robust game server architectures, implementing liveops tools, and ensuring high-scale system reliability.
Location: Must be based in the United Kingdom
Company
is a leading global interactive entertainment and mobile games company known for creating massive hits like Monopoly GO! and Pokémon GO.
What you will do
- Collaborate with feature owners and game designers to implement new gameplay features.
- Develop networked communications between game clients and server infrastructure.
- Design and maintain high-performance, scalable game server tools and libraries.
- Write automated tests and work with QA to improve gameplay and prevent exploits.
- Create internal tools to empower liveops and game design teams.
Requirements
- Must be based in the United Kingdom
- 3+ years of professional experience in game development or relevant engineering.
- Strong fundamentals in data structures, concurrency, and design patterns.
- Mastery of Unity and C# or another object-oriented language.
- Experience with cloud computing (AWS, GCP) and distributed systems.
- Knowledge of Unix-like operating systems and database systems like Redis.
Nice to have
- Experience with highly available back-end systems.
- Proficiency with Docker, Terraform, Kibana, Chef, or Ansible.
- Experience with stateful and stateless game server architectures.
- Interest in integrating AI tools into content pipelines and workflows.
Culture & Benefits
- Work on one of the most successful mobile game launches in history.
- Collaborate with a global team of passionate game makers.
- Opportunity to innovate within a leading mobile games company.
- Focus on professional growth and technical excellence.
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