Graphics Engineer Intern (GameDev)
Мэтч & Сопровод
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Описание вакансии
TL;DR
Graphics Engineer Intern (C++/Graphics APIs): Developing and optimizing rendering code and implementing graphics techniques for game projects with an accent on C++ and GPU optimization. Focus on implementing rendering techniques, profiling GPU code, and maintaining high code quality within a professional game dev team.
Location: Hybrid. Must be based in or be able to work from the office in Cracow (Poland) or Yerevan (Armenia)
Company
is a professional game development company specializing in high-end projects with an international team of world-class professionals.
What you will do
- Design, build, and maintain efficient, reusable, and reliable rendering code.
- Implement new or improve existing rendering techniques.
- Profile and optimize C++ and GPU code.
- Collaborate with the development team to maintain code quality and organization.
- Communicate effectively within the team to synchronize tasks.
Requirements
- Basic understanding of at least one Graphics API: DirectX 11/12, OpenGL, Vulkan, or Metal.
- Basic understanding of shading languages (HLSL, GLSL, or MSL).
- Practical knowledge in Rendering/Graphics via pet projects, GameJams, Hackathons, or open-source contributions.
- Ability to work full-time in the office (Monday–Friday) in Cracow.
- Strong desire to pursue a permanent position at upon successful internship completion.
Nice to have
- Portfolio of pet projects hosted on GitHub, GitLab, or Bitbucket.
- Knowledge of C++11/14/17 standards.
- Experience with game development and a genuine passion for gaming.
Culture & Benefits
- Opportunity to work with an international team of world-class professionals on challenging projects.
- Dedicated learning and development opportunities.
- Sensibly flexible working hours.
- Office perks including breakfasts, snacks, fruits, tea, and coffee machines.
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