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3 дня назад

Senior Game Designer (Farm/Merge-3)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
remote
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR

Senior Game Designer (Farm/Merge-3): Designing and implementing gameplay systems for casual and midcore service games with an accent on game mechanics, economy specs, and monetization. Focus on converting client visions into polished GDDs and balancing live-service systems using data-informed decisions.

Location: Remote

Company

hirify.global is a game development studio specializing in the creation of diverse casual and midcore service games.

What you will do

  • Collaborate with clients to define visions and convert high-level concepts into clear game mechanics and systems.
  • Create and lead the development of comprehensive Game Design Documents (GDDs), economy specs, and UX flows.
  • Coordinate with developers and artists to ensure the design vision is properly implemented throughout production.
  • Manage the full feature development cycle from brainstorming and documentation to stakeholder validation.
  • Balance game systems and perform feature tuning for live-service contexts using data-informed decision-making.
  • Analyze market trends to apply modern learnings to new and ongoing projects.

Requirements

  • 4+ years of experience in Game Design with at least one shipped mobile F2P title.
  • Deep knowledge of core gameplay design, progression systems, and monetization mechanics.
  • English: Upper-Intermediate (B2) or higher required.
  • Experience in creating structured, clear design documentation and task breakdowns.
  • Proficiency with Google Sheets, Figma, Miro/Draw.io, Jira, and Confluence.

Nice to have

  • Understanding of LiveOps and event-driven design.
  • Familiarity with Unity and gameplay prototyping.
  • Experience mentoring mid-level designers or coordinating cross-functional teams.
  • Experience working with analytics tools such as GameAnalytics or Firebase.

Culture & Benefits

  • Competitive salaries with regular reviews based on professional growth.
  • Flexible working hours and remote work options.
  • 18 working days of paid time off and 5 paid sick leaves.
  • Compensation for external conferences, workshops, and events.
  • Full employment status and engaging corporate events.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’