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1 день назад

Senior / Staff Technical Artist (Procedural Materials and FX)

153 200 - 234 100$
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior / Staff Technical Artist (Procedural Materials and FX): Developing physically based material and FX pipelines for autonomous vehicle simulation with an accent on procedural shaders and realistic environmental effects. Focus on designing scalable material libraries and creating city-scale weather and water FX for sensor and ML model training.

Location: San Francisco, California or Sunnyvale, California. GM does not provide immigration-related sponsorship for this role.

Salary: $153,200 – $234,100

Company

hirify.global is building advanced software and simulation technology to power autonomous vehicles for a safer and more accessible transportation future.

What you will do

  • Own the PBR material pipeline for simulation engines using MDL, MaterialX, or shader graphs.
  • Design procedural material systems for generating families of road, terrain, vehicle, and prop materials.
  • Create large-scale environmental FX including weather, water interaction (puddles, splashes), and debris.
  • Collaborate with Simulation, ML, and Perception teams to align visuals with sensor models and metrics.
  • Profile and optimize shaders and FX for performance in large, complex virtual scenes.
  • Mentor artists and technical artists on PBR and FX workflows.

Requirements

  • 5+ years (Senior) or 8+ years (Staff) of experience as a Technical Artist or FX TD in games, VFX, or simulation.
  • Deep understanding of PBR, BRDFs, and photorealistic texture workflows.
  • Proven experience owning a material/shader pipeline in real-time engines like Unreal or Unity.
  • Strong skills in procedural material authoring (e.g., Substance Designer, MaterialX, MDL).
  • Proficiency in Python for pipeline tools and DCC integrations.
  • Must not require immigration sponsorship now or in the future.

Nice to have

  • C++ experience for extending engines or implementing high-performance procedural systems.
  • Experience with USD and/or MDL in production pipelines.
  • Background in generating synthetic data or calibrating content to real-world cameras and sensors.
  • Familiarity with ray-traced or path-traced real-time rendering in large environments.

Culture & Benefits

  • Comprehensive health, dental, and vision insurance programs.
  • Health Savings Account (HSA) and Flexible Spending Accounts (FSA).
  • Retirement savings plan and life insurance.
  • Paid vacation, holidays, and tuition assistance programs.
  • GM vehicle discounts.

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