2D Artist (Gamedev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
2D Artist (Gamedev): Delivering versatile 2D visual content for game production and corporate communication with an accent on game assets and UI elements. Focus on creating characters, props, and marketing materials across various art styles to support mobile and PC platforms.
Location: Hanoi, Vietnam. Hybrid (max 3 days WFH). Relocation support available for international candidates.
Company
is a global game developer known for creating world-renowned game titles with a collaborative, multi-national environment.
What you will do
- Design and produce 2D game assets, including characters, props, backgrounds, and textures.
- Create UI elements such as icons, buttons, avatars, and HUD components.
- Develop mockups and pitch decks with strong visual storytelling and composition.
- Produce marketing and HR materials, including recruitment posts, banners, and social media graphics.
- Optimize assets for mobile and PC platforms while maintaining high visual quality.
- Experiment with new tools and AI-assisted workflows to improve production efficiency.
Requirements
- Portfolio demonstrating graphic designs in at least 3 different art styles (casual/cartoonish is a must).
- Ability to create diverse 2D formats: slides, mockups, game icons, and banners.
- Solid knowledge of concept art and design principles.
- English: Professional proficiency required.
- Genuine interest in mobile video games and current industry trends.
Culture & Benefits
- Hybrid working model with up to 3 days of work-from-home per week.
- 100% coverage of mandatory insurance and additional private healthcare.
- Attractive salary package with yearly reviews and performance bonuses.
- Monthly lunch allowance and home office support.
- Generous leave policy: 12 days annual leave, plus sick, Christmas, and birthday leave.
- Training opportunities via iLearn, Udemy, OβReilly, and collaboration with global experts.
- Creative office environment with gaming areas (PS, Nintendo Switch), sports clubs, and a cafeteria.
Hiring process
- Screening call with HR.
- Technical test.
- Interview(s) with Hiring Manager(s).
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β