3 дня назад
UX/UI Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
UX/UI Designer (Gamedev): Designing and implementing intuitive user interfaces and HUDs for AAA open-world games with an accent on player experience and interaction design. Focus on creating wireframes, prototypes, and final-quality assets implemented directly in-engine.
Location: Onsite or Hybrid in Wroclaw or Warsaw, Poland
Company
is a leading Polish game developer known for creating successful AAA franchises such as Dying Light and Call of Juarez.
What you will do
- Collaborate with game designers, UI programmers, and production teams to shape game UX and interfaces.
- Define the player experience using user stories and flows, visualizing them through wireframes and prototypes.
- Iterate on designs based on stakeholder feedback, team critiques, and playtest results.
- Prepare final-quality assets and implement them in-engine using dedicated GUI Editor tools.
Requirements
- Minimum 2 years of post-graduate experience in UI design specifically for video games.
- Strong portfolio showcasing game interfaces created for consoles and/or PC.
- Deep understanding of interaction design and User Centred Design (UCD) principles.
- Ability to present complex concepts in an intuitive, easy-to-digest manner.
- English: Minimum B2 level (verbal and written) required.
Culture & Benefits
- Private medical care, life insurance, and pro-health campaigns.
- Flexible working hours, no dress code, and a professional team atmosphere.
- Dedicated development budget per employee and two extra paid days for training and CSR.
- Financing for English and Polish language classes.
- Modern offices featuring chillout zones, fully equipped kitchens, and a gym in the Wroclaw office.
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