8 часов назад
Unreal Engine Developer (Gameplay & UI Systems)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal Engine Developer (Gameplay & UI Systems): Design and implement robust gameplay mechanics and fully functional UIs using C++ and Blueprints with an accent on modular reusable systems and seamless integration. Focus on building combat, progression, abilities, HUDs, menus, and smooth animations while optimizing performance.
Location: Ukraine, Kyiv (Remote)
Company
– A Virtuos Studio, a game development team passionate about creating games.
What you will do
- Design and implement gameplay mechanics like combat, interaction, progression, and abilities using C++ and Blueprints;
- Build UIs with UMG including HUDs, menus, shops, popups, and dialogs connected to gameplay logic;
- Collaborate with Game Designers to create modular, reusable gameplay systems from specs;
- Work with UI/UX Designers to implement wireframes with transitions, animations, and input flows;
- Maintain codebases through refactoring, debugging, and performance optimization;
- Own assigned features from delivery through polish phases.
Requirements
- 3+ years of experience with Unreal Engine;
- Strong proficiency in C++ and Blueprints;
- Proficient with UMG UI creation, widgets, animations, bindings, and multi-platform input handling;
- Good understanding of gameplay patterns like state machines and event-driven architecture;
- Ability to self-manage small to mid-sized tasks and deliver features;
- Experience with version control (Git, Perforce);
- English: Upper-Intermediate or higher.
Nice to have
- Slate UI Framework proficiency;
- Experience with multiplayer or networked features;
- Familiarity with GAS or AI behaviour trees;
- Exposure to profiling tools like Unreal Insights.
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