обновлено 1 месяц назад
Senior Lighting Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Lighting Artist (Unreal Engine): Crafting atmospheric, horror-themed lighting for the Poppy Playtime franchise with an accent on mood, tension, and visual storytelling. Focus on implementing optimized baked-lighting using GPU Lightmass, developing lighting standards, and collaborating with VFX and environment teams to ensure visual consistency.
Location: Remote
Company
Indie multimedia studio best known for the hit horror game Poppy Playtime.
What you will do
- Design and implement optimized baked-lighting using Unreal Engine’s GPU Lightmass and stationary lighting to drive mood and narrative.
- Collaborate with environment, VFX, and art direction teams to ensure lighting consistency across game chapters.
- Develop and maintain lighting standards, style guides, and best-practice documentation for the team.
- Optimize lighting setups for performance on target platforms (PC and console) without sacrificing quality.
- Mentor junior and mid-level lighting artists, providing feedback and fostering a culture of craft.
- Contribute to the post-process pipeline, including bloom, lens flares, and color grading in Unreal Engine 5.
Requirements
- 10+ years of games industry experience with at least three shipped titles.
- Expert-level proficiency in Unreal Engine 5 lighting and GPU Lightmass pipeline.
- Strong understanding of real-world lighting, photography, and cinematography principles.
- Proven ability to create horror, suspense, or atmospheric lighting styles.
- Experience optimizing lighting for real-time performance on PC and console.
- Solid communication and collaboration skills in a remote-first environment.
Nice to have
- Familiarity with the Poppy Playtime universe and its visual language.
- Experience with dynamic lighting and scripted cinematic sequences.
- Background in Environment Art or Cinematics.
- Knowledge of color theory and LUT pipeline for semi-stylized, PBR games.
- Experience mentoring or leading a lighting team.
Culture & Benefits
- Remote-first work environment.
- Opportunity to work on a high-visibility, globally popular horror franchise.
- Culture focused on craft, iteration, and artistic excellence.
- Inclusive environment following equal opportunity employment practices.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →