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Unity Adtech Engineer (Mobile Games)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Ukraine/Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Unity Adtech Engineer (Mobile Games): Integrating and maintaining advertising SDKs and adapters in Unity-based mobile games with an accent on AppLovin MAX, iOS/Android builds, and privacy-compliant consent flows. Focus on initializing SDKs, processing advertising and analytics events, debugging integration issues, and coordinating with QA.

Location: Remote across the EU and non-EU countries, including Ukraine

Company

hirify.global is a Ukrainian product and publishing game development company creating mobile puzzle games with an in-house development, live operations, analytics, and publishing pipeline.

What you will do

  • Integrate the AppLovin MAX SDK and required advertising adapters into Unity projects.
  • Initialize SDKs and pass the required configuration parameters.
  • Process advertising events, including downloads, displays, errors, clicks, and rewards.
  • Transfer analytical events and support advertising data flows.
  • Debug integration issues, identify errors, and collaborate with QA.

Requirements

  • Professional experience with Unity and C#.
  • Experience integrating SDKs, including AppLovin MAX and advertising adapters.
  • Experience preparing iOS and Android builds.
  • Knowledge of GDPR, CCPA, and CMP integrations.
  • Ability to read and apply SDK technical documentation.
  • Ability to work remotely from the EU, non-EU countries, or Ukraine.

Nice to have

  • Python or TypeScript for automation.
  • Experience with Firebase, Amplitude, or other analytics services.
  • Experience with GCP or Azure, Docker, and CI/CD.

Culture & Benefits

  • Remote work with a flexible schedule.
  • Transparent communication and the opportunity to influence decisions.
  • Meaningful technical challenges with ownership and room for non-standard solutions.
  • Necessary tools, licenses, and hardware provided.
  • 20 days of fully paid vacation and 22 days of fully paid sick leave.

Hiring process

  • CV review followed by interviews with a talent acquisition manager, hiring manager, and final interviewer.
  • Background check followed by a job offer.

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