2 дня назад
3D Game Artist (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Game Artist (Unity): Creating visually engaging 3D assets, environments, and characters for the Playground active-play system with an accent on Unity integration and real-time performance. Focus on developing custom shaders, particle systems, and optimizing assets for high-framerate motion gaming.
Location: Hybrid in Hong Kong
Company
is a motion gaming company creating active-play experiences for families through the Playground system.
What you will do
- Produce high-quality 3D characters, environments, and supporting assets integrated for in-game use.
- Develop and implement particle systems and animations directly within Unity.
- Create custom shaders and visual effects using Unity Shader Graph to establish a unique look.
- Optimize 3D assets and textures to ensure smooth, high-framerate performance across platforms.
- Collaborate with engineers, designers, and animators to ensure a seamless production pipeline from concept to final content.
Requirements
- Proven experience in 3D modeling and rigging with a strong portfolio of game-ready assets.
- Proficiency in the Unity engine, particularly with asset integration, particle systems, and Shader Graph.
- Ability to balance visual fidelity with strict technical and performance budgets.
- Strong communication skills for effective cross-functional collaboration.
- Must be based in or able to work in Hong Kong
Nice to have
- Familiarity with Spine 2D for integrating animations into Unity.
- Experience developing games for family-friendly audiences or motion-based platforms.
- A passion for active play and encouraging physical movement.
Culture & Benefits
- Competitive compensation package.
- Flexible working hours and vacation policy.
- Product-driven culture emphasizing talent and individual growth.
- Hands-on experience with cutting-edge technologies in the evolving gaming field.
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