3 дня назад
Middle Game Designer (Encounters, UE5)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Middle Game Designer (UE5): Designing and tuning combat encounters for a single-player third-person action game with an accent on bot compositions, spawn timings, and gameplay flow. Focus on prototyping encounters using UE5 blueprints and collaborating with AI and narrative teams to create cinematic gun-fu shootouts.
Location: Remote
Company
is a game development studio with over 20 years of experience, known for the Shadow Fight series and Vector.
What you will do
- Create encounters using pre-made bot sets, selecting compositions, positions, and spawn timings.
- Develop unique bot combinations and situations to ensure fresh gameplay experiences.
- Prototype and tune encounters within UE5 utilizing blueprints.
- Playtest and iterate based on feedback to balance difficulty and combat pacing.
- Collaborate with level design, combat, AI, and narrative teams to integrate encounters into the level context.
Requirements
- Proven experience in encounter or combat design in shipped commercial projects or large personal projects.
- Solid knowledge of Unreal Engine and hands-on experience with UE5 blueprints.
- Portfolio or examples of previous work.
Nice to have
- Experience working with AI systems and behavior trees in UE.
- Shipped projects for PC and consoles.
- Substantial experience playing action games.
- Technical background and involvement in a full production cycle.
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