2 месяца назад
Level Designer (Puzzle Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Puzzle Games): Designing and balancing levels for mobile puzzle titles with an accent on difficulty curves and player retention. Focus on creating engaging "aha!" moments, analyzing churn data for balancing, and optimizing the level creation pipeline in Unity.
Location: Must be based in Ankara, Turkey (Office)
Company
is one of the most established game studios in the industry, specializing in high-quality mobile puzzle experiences.
What you will do
- Design, build, and test high-quality levels from concept to final polish using Unity and internal tools.
- Map out player journeys across hundreds of levels to ensure a balanced mix of easy wins and hard challenges.
- Partner with the data team to analyze live performance metrics and re-balance levels based on player behavior.
- Collaborate with developers to provide feedback on and optimize internal level editor tools.
- Integrate new blockers, power-ups, and mechanics into the level flow at appropriate intervals.
- Conduct rigorous playtesting and maintain clear documentation of themes and mechanics.
Requirements
- 1+ years of professional experience in mobile game level design, preferably in Puzzle, Match-3, or Blast genres.
- Technical proficiency in Unity and experience using proprietary level editors or tile-based tools.
- Ability to analyze level-drop-off rates and churn data to identify and adjust difficulty spikes.
- Fluent English (both written and spoken).
- Ability to work onsite from the Ankara office.
Nice to have
- Experience using A/B testing and Heatmaps to refine player experience.
Culture & Benefits
- Comprehensive private health insurance.
- Meal card covering all food expenses.
- Subscriptions to streaming platforms (Netflix, YouTube, Spotify, etc.).
- Supportive and creative team culture with fun company gatherings and events.
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