5 дней назад
Junior 3D Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Junior 3D Environment Artist (Game Art): Creating photorealistic assets for modern AAA projects with an accent on asset optimization and game engine integration. Focus on high-poly photogrammetry, PBR pipeline, and collaborating with technical artists to ensure real-time performance.
Location: Onsite in Tashkent, Uzbekistan
Company
is a QA and 3D team providing game testing and environment creation services for game development and digital products.
What you will do
- Create photorealistic assets that meet the standards of modern AAA projects.
- Prepare assets for game engines and ensure they run correctly in real time.
- Create and configure materials, tiles, and decals.
- Work with high-poly photogrammetric objects.
- Perform performance optimization and bug fixing.
- Collaborate closely with technical artists and game designers.
Requirements
- Relevant higher education or at least 1 year of experience as a 3D artist.
- Proficiency in low-poly and high-poly creation using Blender, Maya, ZBrush, or 3ds Max.
- Strong understanding of the PBR pipeline and UV mapping.
- Experience in baking maps (normal and AO) and texturing in Substance Painter.
- Proficiency in either English or Russian.
- Must be based in Tashkent, Uzbekistan.
Nice to have
- Experience with Unreal Engine or Unity.
- Advanced knowledge of ZBrush.
- Basic knowledge of level art and lighting.
- Previous experience in game development companies.
- A strong, high-quality portfolio.
Culture & Benefits
- Legal employment according to the Labor Code of the Republic of Uzbekistan.
- Corporate English lessons from Skyeng and professional training.
- Accident insurance provided after the probationary trial.
- Comfortable office in the Yakkasaray district with powerful equipment, snacks, and a chill-out zone.
- Dynamic team environment with quizzes, competitions, and nature trips.
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