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Product Engineer (Console Live Ops)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Product Engineer (Console Live Ops) (C++/Unreal Engine/PlayStation/Xbox): Maintaining the technical health and live state of ARK’s console platforms with an accent on console debugging, performance analysis, backlog prioritization, and rapid issue resolution. Focus on implementing mid-complexity Unreal Engine fixes, balancing technical cost against player impact, and escalating critical issues requiring deep-engine or cross-department solutions.

Location: Hybrid in Bellevue, Washington, with core hours from 10:00 AM PST to 4:00 PM PST

Company

hirify.global develops cross-platform games, including ARK: Survival Evolved and ARK: Survival Ascended, with offices in Washington and Florida and distributed team members across multiple continents.

What you will do

  • Own the daily technical health and live state of ARK’s PlayStation and Xbox platforms.
  • Debug, review, and implement fixes for general and mid-complexity console issues in Unreal Engine.
  • Analyze, prioritize, and manage the console issue backlog based on technical effort and player impact.
  • Raise visibility of critical console issues and escalate problems requiring deep-engine fixes.
  • Work with QA to reproduce bugs, verify fixes, and deploy rapid solutions to live environments.
  • Route non-programming issues involving Tech Art, Materials, or Level Tech to the appropriate departments and follow through to resolution.

Requirements

  • 2–3 years of game development experience, preferably in live ops, multiplayer, or post-launch support.
  • Hands-on Unreal Engine 4/5 programming experience and solid knowledge of C/C++.
  • Experience developing, debugging, and operating on PlayStation 5 and Xbox Series X|S using their developer tools.
  • Ability to assess technical fix costs against immediate player impact.
  • Ability to work core hours from 10:00 AM PST to 4:00 PM PST.
  • Willingness to participate in on-call live issue firefighting and crunch during critical shipping periods.

Nice to have

  • Shipped titles credited with a Product Engineer, Live Ops Engineer, Console Engineer, or similar role.
  • Experience with Sony TRC and Microsoft XR certification processes.
  • Familiarity with the ARK franchise.

Culture & Benefits

  • Medical, dental, vision, short-term and long-term disability, and life insurance coverage.
  • Employee premiums are fully covered, with discounted dependent premiums.
  • 401(k), FSA, and HSA options.
  • 100% covered parental leave, PTO, paid holidays, and unlimited sick time.
  • Distributed collaboration across multiple continents.

Hiring process

  • Submit a resume and cover letter explaining interest in the role and hirify.global, plus the games currently being played.

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