Senior Technical Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Technical Artist (Unreal Engine): Create and set up assets, master materials, and shaders for game projects with an accent on optimization and visual quality. Focus on implementing PBR workflows, refining node-based and HLSL shaders, and supporting rendering pipelines in UE5.
Location: Ukraine, Kyiv (office-based with possibility of remote work and flexible schedule)
Company
, a Virtuos Studio, is an outsourcing game development company specializing in high-end 2D/3D art and full-cycle games for mobile, PC, console, and VR projects.
What you will do
- Create and set up assets for projects in Unreal Engine.
- Optimize project content for quality and performance requirements.
- Maintain and support existing projects.
- Implement, adjust, and refine materials and shaders using node-based and HLSL techniques.
- Provide support based on team and production needs across projects.
- Collaborate daily with Art Director, Producer, and Lead Artist to achieve visual quality.
Requirements
- Strong knowledge of Unreal Engine 5
- Solid understanding of PBR workflow and rendering pipelines
- Hands-on experience with UE5 shader creation (node-based and HLSL)
- Basic knowledge of industry-standard 3D software
- English B2 or higher
- Strong communication skills.
Nice to have
- Experience with Unreal Engine for mobile platforms.
- Technical understanding of shader optimization in UE5.
- Ability to share knowledge and create documentation.
Culture & Benefits
- Work on diverse projects with leading global studios and publishers.
- Professional growth through training, workshops, and feedback system.
- Access to international Virtuos network for global projects.
- Modern office in Kyiv Podil with support during blackouts.
- Medical insurance, flexible schedule, remote work on corporate equipment.
- Diia.City resident with transparent employment; CSR opportunities.
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