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2 дня назад

Senior Software Engineer, Gameplay Systems & Animation (Gamedev)

161 500 - 227 000$
Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior Software Engineer (Gameplay Systems & Animation): Design, prototype, and implement robust, scalable gameplay and animation systems for an unpublished R&D product with an accent on locomotion, movement feel, and content production workflows. Focus on evolving systems for reuse, polish, performance, and cross-disciplinary collaboration to enhance core combat experience.

Los Angeles Only, USA

Base salary range between $161,500.00 - $227,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Company

Leading game developer focused on creating player-first experiences like League of Legends.

What you will do

  • Design, prototype, and implement robust, scalable gameplay and animation systems, improving reuse, polish, maintainability, and performance.
  • Contribute to locomotion, movement feel, and animation-driven gameplay across multiple domains.
  • Partner with animators and technical artists to enhance workflows and enable efficient content production.
  • Identify technical risks and implement sustainable architectural solutions.
  • Contribute to adjacent domains like combat systems, camera, or VFX integration.
  • Mentor peers on animation systems, gameplay feel, and technical problem-solving.

Requirements

  • 5+ years of professional experience in game development.
  • 3+ years of experience developing or supporting animation systems.
  • Strong C++ programming skills and solid computer science fundamentals.
  • Experience working with Unreal Engine, including its animation systems.
  • Experience implementing gameplay systems closely tied to animation.
  • Strong debugging, optimization, and performance-tuning skills.
  • Experience collaborating effectively in cross-disciplinary teams, with strong product sense and player empathy.

Nice to have

  • Familiarity with Unreal Engine internals and extending or modifying engine animation systems.
  • Experience improving content pipelines and animation workflows.
  • Exposure to related domains such as gameplay VFX, camera systems.
  • Experience working on mid-sized engineering teams in a live or in-development game environment.

Culture & Benefits

  • Open paid time off policy and flexible work schedules for work/life balance.
  • Medical, dental, vision, life insurance, parental leave, and 401k with company match.
  • Collaborative teams empowered to bring unique perspectives, prioritizing player delight.
  • Player-first mission driving all decisions in game development.

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