7 дней назад
Graphics Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Graphics Programmer (Gamedev): Building low-level engine code and high-level graphics algorithms for a 3rd-person science fiction adventure with an accent on performance and stability. Focus on developing content-creation tools, optimizing code for multiple platforms, and implementing advanced graphics methods.
Location: Onsite in Copenhagen, Denmark
Company
is an independent game studio known for creating critically acclaimed titles such as LIMBO and INSIDE.
What you will do
- Write low-level engine code for multiple platforms.
- Implement high-level graphics algorithms and develop supporting content-creation tools.
- Collaborate closely with artists to realize the aesthetic vision of the game.
- Ensure final product quality through profiling, bug fixing, and multi-level code optimization.
- Define and manage your own goals and tasks within the production cycle.
Requirements
- 4+ years of relevant professional experience.
- 3+ years of experience with C/C++.
- Strong mathematical skills.
- Performance-minded development and optimization capabilities.
- Must be willing to work at the office in Copenhagen, Denmark.
Nice to have
- Formal computer science background.
- Experience with engine and console development (hobby projects included).
- Familiarity with C#.
- A keen eye for aesthetics.
Culture & Benefits
- Collaborative environment with a team of over 100 creative professionals.
- No-crunch policy, emphasizing personal schedule management.
- Work culture centered on obsessive attention to detail and experimentation.
- Friendly and supportive atmosphere focused on creating new experiences.
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