Gameplay Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Gameplay Programmer (Gamedev): Working on all aspects of game systems, including engine features, gameplay, UI, audio, animation, scripting, and tools with an accent on implementing game components and delivering required features. Focus on writing robust, maintainable auto-testable code in TDD fashion and actively participating in the design and production of the game.
Location: This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Company
is dedicated to delivering high-quality role-playing games, known for Baldur’s Gate 3 & Divinity: Original Sin 2.
What you will do
- Work on all aspects of game systems: engine features, gameplay, UI, audio, animation, scripting, tools.
- Collaborate with other departments to implement game components and deliver required features.
- Write robust, maintainable auto-testable code in TDD fashion.
- Actively participate in the design and production of the game, providing technical feedback.
- Help scope features and advise on best ways to implement them.
- Work within an international team spread across multiple studios.
Requirements
- 4+ years experience in C++.
- Excellent feel for RPG systems and gameplay in general.
- Experience with commercial proprietary engines.
- Open-minded, willing to experiment and iterate over a specific feature.
- Concepts as state machines, pathfinding, AI routines should be second nature.
- A professional level of written and spoken English.
Nice to have
- Bachelor’s degree in computer science or software engineering.
- Experience with machine learning algorithms.
- Experience with TDD and ECS.
- Background in RPGs.
- Shipped game/console titles.
Culture & Benefits
- International team of over 500 employees spread across 7 studios around the world.
- Open, collaborative environment where ideas are welcome and encouraged.
- Managerial team consisting of highly experienced game developers.
- Sharing hobbies and passions with like-minded colleagues.
- Inclusive environment with many activities organized by the studios or the employees.
- Commitment to making the best game possible for the fans, including listening to community feedback.
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