Назад
Company hidden
2 месяца назад

Principal Level Designer (Gamedev)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/

TL;DR

Principal Level Designer (Gamedev): Leading the level design discipline across diverse AAA projects with an accent on technical implementation, high-fidelity world-building, and mentor-led team development. Focus on end-to-end level creation from blockout to final polish while collaborating with cross-functional teams in a hybrid studio environment.

Location: Must be based in or able to work from Daresbury or Newcastle, UK on a hybrid basis (3 days per week in-studio).

Company

A leading co-development studio part of the Keywords Studios Group, specializing in AAA game technology and creative services.

What you will do

  • Champion the level design discipline and provide expert mentorship to the wider design team.
  • Create world-class AAA game spaces and encounters across various genres and styles.
  • Lead the end-to-end creation process from initial blockout and whitebox to final shipping quality.
  • Collaborate with engineering, art, and lighting departments to ensure technical and visual excellence.
  • Own ideation, prototyping, and pitch processes for new project spaces.
  • Perform competitive analysis to ensure design work remains current and aligned with modern player expectations.

Requirements

  • 5+ years of professional experience with multiple shipped titles at an AAA level.
  • Proven ability in a Principal or equivalent lead-level design role.
  • Strong proficiency with Unreal Engine for rapid iteration and world manifestation.
  • Excellent written and verbal communication skills for cross-team and client-facing collaboration.
  • Proven track record in mentoring and developing junior team members.
  • Ability to structure own work and provide accurate task estimations for production.

Nice to have

  • Experience in client-facing roles and pitching.
  • Working knowledge of engines such as Unity, Decima, Frostbite, or proprietary in-house engines.
  • Experience with 2D design.

Culture & Benefits

  • Comprehensive benefits including private medical insurance, dental, and income protection.
  • Flexible working hours and an anti-crunch studio ethos.
  • 25 days of holiday plus bank holidays and service-based increments.
  • Access to tech, bike, and console schemes.
  • Supportive, professional environment with breakout areas and regular company socials.

Hiring process

  • Initial video call interview.
  • Second stage on-site interview.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →