4 дня назад
Vegetation Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Vegetation Artist (Gamedev): Creating high-quality and optimized vegetation assets for games using SpeedTree with an accent on botanical accuracy and visual appeal. Focus on seamlessly integrating vegetation into game worlds and ensuring optimal performance across platforms.
Location: Hybrid in Kyiv, Ukraine
Company
- A Virtuos Studio is an outsourcing company that specializes in game development and game content creation.
What you will do
- Create high-quality and optimized vegetation assets (trees, bushes, grass) using SpeedTree.
- Model and texture foliage with attention to botanical accuracy and visual appeal.
- Collaborate with environment artists and level designers to integrate vegetation into game worlds.
- Work alongside technical artists to ensure visual consistency and optimal performance.
- Contribute to immersive world-building by shaping the natural aesthetics and atmosphere.
Requirements
- At least 3 years of experience in a similar role with SpeedTree for games.
- Solid understanding of real-world vegetation types and forms.
- Proficiency in 3D modeling and texturing tools (e.g., Maya, Blender, Substance Painter, Photoshop).
- Familiarity with PBR workflows and optimization techniques.
- Understanding of LOD systems, wind animation, and lightmap preparation.
- English level B1+
Culture & Benefits
- Work on diverse and innovative game projects with leading global studios and publishers.
- Opportunities for professional advancement, including access to training and workshops.
- Clear employee growth assessment system with regular feedback.
- Access to an international network of studios as part of Virtuos.
- Modern office located in the heart of Kyiv.
- Support for employees during blackouts and the possibility of remote work.
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