Senior Graphics Programmer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Senior Graphics Programmer (Gamedev): Designing and implementing advanced rendering features from scratch within a high-performance C++ environment, contributing to well-known game franchises with an accent on lighting, shadows, and performance optimisation across multiple platforms. Focus on improving engine capabilities and ensuring consistent visual quality across platforms.
Location: You're based in Europe, have either a valid work permit for The Netherlands, France, Germany or the UK (where we are able to hire you on a local contract) or are able to work as a contractor.
Company
is a Dutch game co-development studio aiming to deliver cutting-edge game experiences.
What you will do
- Implement graphics features from scratch (C++ engines).
- Develop and extend rendering systems beyond standard implementations.
- Develop and optimise shaders, including low-level shader work where required.
- Optimise rendering pipelines to ensure performance across PC and console platforms.
- Collaborate with engineers and artists to align rendering systems with technical and visual goals.
- Document implemented systems and features to support maintainability.
Requirements
- 5+ years of experience in graphics or rendering programming.
- Experience contributing to graphics systems in shipped PC or console titles.
- Strong C++ programming skills and experience with modern graphics APIs, particularly DirectX 12 (DX12) and/or Vulkan.
- Proven experience implementing rendering features from scratch.
- Solid understanding of rendering techniques, including lighting systems, shadow mapping, and global illumination.
- Strong communication skills in English.
Culture & Benefits
- Fully remote working setup.
- Join an experienced graphics team with strong AAA credentials.
- Contribute to recognised franchises across multiple projects.
- Work across proprietary engines, Unreal Engine, and Unity.
- Opportunity to deepen expertise in modern rendering techniques, including lighting, shadows, and optimisation.
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