TL;DR
Character Asset TD (Gamedev): Supporting the character division's asset production and ensuring technical quality for high-profile animated projects with an accent on asset troubleshooting, pipeline management, and AOV mask processing. Focus on adapting to complex technical requirements, ensuring delivery standards, and maintaining consistency across high-end assets for film and gaming.
Location: Hybrid in Hungary or remote freelance contract worldwide.
Company
A world-renowned 3D animation studio creating content for major brands like Netflix, Amazon, and leading game franchises.
What you will do
- Detect, troubleshoot, and resolve asset and render errors.
- Test and approve assets, ensuring they meet production delivery requirements.
- Process and manage incoming client assets.
- Handle asset lifecycle tasks including restoring, packing, and archiving.
- Perform AOV mask painting and management.
- Adapt to and track changes within the production pipeline.
Requirements
- At least mid-level proficiency in Autodesk Maya.
- Knowledge of ZBrush, Substance Painter, Nuke, and Photoshop.
- Ability to communicate effectively in English.
- Strong teamwork, proactivity, and problem-solving skills.
- Precision and high attention to technical detail.
Nice to have
- User-level knowledge of CG asset production.
- Basic knowledge of rendering and compositing principles.
- Familiarity with MEL or Python scripting.
Culture & Benefits
- Full-time employment in Hungary or global freelance contract options.
- Opportunity to work on internationally recognized, world-class projects.
- Supportive and professional work environment.
- Potential for long-term collaboration.
- Focus on personal and professional development within the character team.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →