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Senior Audio Designer (Gamedev)
Описание вакансии
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TL;DR
Senior Audio Designer (Gamedev): Crafting and implementing immersive sound design that enhances gameplay, storytelling, and player feedback for AAA titles. Focus on creating and integrating high-quality audio systems within Unreal Engine, collaborating closely with designers, engineers, animators, and partner studios.
Company
is seeking a talented Audio Designer to join our team and help deliver world-class audio experiences for some of the industry’s biggest AAA franchises.
What you will do
- Design and implement high-quality gameplay sound effects, ambience, and interactive audio for AAA titles.
- Implement and manage audio assets within Unreal Engine and Wwise, including Blueprint-driven audio triggers and gameplay event integration.
- Collaborate with game designers, engineers, and animators to ensure audio enhances gameplay clarity, player feedback, and immersion.
- Create audio for combat, environmental interactions, UI, and cinematic moments.
- Maintain a consistent audio style and quality across shared development efforts.
- Optimize audio assets and systems for performance and platform requirements.
Requirements
- 4+ years of professional experience in audio or sound design within the video game industry.
- Experience implementing and tuning audio directly in Unreal Engine.
- Proficiency with industry-standard DAWs and audio editing tools (Pro Tools, Reaper, Logic, or similar).
- Strong creative sound design skills including recording, editing, layering, and processing audio.
- Experience integrating audio into gameplay systems and interactive environments.
- Strong communication and collaboration skills in a team-oriented development environment.
Nice to have
- Experience working on AAA console or PC titles.
- Familiarity with audio middleware such as Wwise or FMOD.
- Experience supporting combat gameplay audio and moment-to-moment player feedback systems.
- Knowledge of audio optimization techniques for real-time games.
- Experience working in a co-development or partner studio environment.