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обновлено 2 месяца назад

Senior Audio Designer (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2

Описание вакансии

Текст:
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TL;DR

Senior Audio Designer (Gamedev): Crafting and implementing immersive sound design that enhances gameplay, storytelling, and player feedback for AAA titles. Focus on creating and integrating high-quality audio systems within Unreal Engine, collaborating closely with designers, engineers, animators, and partner studios.

Company

hirify.global is seeking a talented Audio Designer to join our team and help deliver world-class audio experiences for some of the industry’s biggest AAA franchises.

What you will do

  • Design and implement high-quality gameplay sound effects, ambience, and interactive audio for AAA titles.
  • Implement and manage audio assets within Unreal Engine and Wwise, including Blueprint-driven audio triggers and gameplay event integration.
  • Collaborate with game designers, engineers, and animators to ensure audio enhances gameplay clarity, player feedback, and immersion.
  • Create audio for combat, environmental interactions, UI, and cinematic moments.
  • Maintain a consistent audio style and quality across shared development efforts.
  • Optimize audio assets and systems for performance and platform requirements.

Requirements

  • 4+ years of professional experience in audio or sound design within the video game industry.
  • Experience implementing and tuning audio directly in Unreal Engine.
  • Proficiency with industry-standard DAWs and audio editing tools (Pro Tools, Reaper, Logic, or similar).
  • Strong creative sound design skills including recording, editing, layering, and processing audio.
  • Experience integrating audio into gameplay systems and interactive environments.
  • Strong communication and collaboration skills in a team-oriented development environment.

Nice to have

  • Experience working on AAA console or PC titles.
  • Familiarity with audio middleware such as Wwise or FMOD.
  • Experience supporting combat gameplay audio and moment-to-moment player feedback systems.
  • Knowledge of audio optimization techniques for real-time games.
  • Experience working in a co-development or partner studio environment.