TL;DR
Sound Designer (Gamedev): Creating original SFX and implementing sounds in Unreal Engine and Wwise for horror-infused games with an accent on sound design methods and recording techniques. Focus on collaboration across departments to deliver the best audio experience and scare people using sound.
Location: Remote, anywhere in Małopolskie, Poland
Company
hirify.global is a game development studio creating horror experiences, fostering a collaborative environment where every voice matters.
What you will do
- Create quality, original SFX using a range of sound design methods and recording techniques.
- Implement and test sounds in Unreal Engine and Wwise.
- Work closely with the talented Audio Team.
- Collaborate across departments to deliver the best audio experience.
- Scare people using sound.
Requirements
- Around 2 years of relevant industry experience.
- Sound design skills shown through portfolio or demo reel.
- Proficiency in DAW (preferably Nuendo).
- Practical knowledge of Wwise middleware.
- Good knowledge of studio recording techniques.
- Good command of English.
Nice to have
- Basic knowledge of blueprints and in engine audio implementation.
- Experience in working with voice-overs.
- Musical education.
- Love for horror/thriller genre.
Culture & Benefits
- Inclusive culture: fostering a welcoming atmosphere where everyone feels valued and empowered.
- Remote-friendly options.
- Financially stable company with a clear vision, investing heavily in the team and projects.
- Passionate team dedicated to creating compelling horror experiences.
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