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5 дней назад

Principal Tools & Pipeline Technical Artist (Gamedev)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
principal
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Principal Tools & Pipeline Technical Artist (Gamedev): Architecting and maintaining scalable art production pipelines for an upcoming game title moving from prototype through release with an accent on asset creation, integration, and optimization for game performance. Focus on building tools, scripts, and automation that improve iteration speed and production reliability.

Company

hirify.global is focused on creating games and experiences that make it better to be a player.

What you will do

  • Architect and maintain scalable art production pipelines across Character, Animation, Environment, UI, and VFX.
  • Define and uphold technical standards for asset creation, integration, and optimization for game performance.
  • Build tools, scripts, and automation that improve iteration speed and production reliability.
  • Develop rigging systems and DCC workflows (Maya or equivalent) that integrate cleanly into Unreal.
  • Partner with Engineering on engine workflows, shaders, runtime performance, and build stability.
  • Support artists hands-on while continuously improving workflows.

Requirements

  • 8+ years of experience in Technical Art or Pipeline Engineering in game development.
  • Proven experience building and scaling production-ready art pipelines through release.
  • Strong expertise in game engines (i.e. Unreal Engine), including asset workflows and performance profiling.
  • Advanced proficiency in Maya (or comparable DCC tools), including rigging and export workflows.
  • Strong programming skills in Python and proficiency in C++ and/or C#.
  • Experience supporting external vendors or distributed development teams.

Nice to have

  • Experience building automated asset validation and CI-integrated tooling.
  • Experience transitioning projects from prototype to full production.
  • Background in both hands-on rigging/tool development and high-level pipeline strategy.
  • Experience shipping at least one game through late production and launch.

Culture & Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.
  • Collaborative teams where you are empowered to bring your unique perspective everyday.

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