TL;DR
Concept Artist (Gamedev): Creating detailed prop, environment, and character concepts for a new narrative game, providing 2D in-game art and polished renders for 3D artists with an accent on matching the established art style. Focus on solving design and product issues collaboratively within technical pipeline constraints.
Location: Hybrid in Montevideo
Company
hirify.global is a mobile game developer.
What you will do
- Explore designs for environment, props, and characters based on narrative and design needs.
- Render artwork matching the established art style.
- Generate orthos for characters.
- Create 2D rendered images such as icons, modals, and title screens to be implemented into the game.
- Understand the technical limitation of our pipeline and work within those constraints.
- Work alongside your broader art team to brainstorm ideas and pass work between other artists.
Requirements
- 3+ years of game experience as a concept artist.
- Versatile art style.
- Can create rough and highly polished 2D artwork.
- Good understanding of the 3D art pipeline.
- Great comprehension of human and animal anatomy.
- Complete mastery of Maya and Adobe Creative Suite.
Nice to have
- Unity knowledge.
- Ability to sketch using 3D software.
- Experience texturing in Substance Painter.
Culture & Benefits
- Collaborative environment
- Opportunity to work on a brand new project
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