Назад
4 месяца назад

Interactive Music Design Manager (GameDev)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Singapore
Релокация
Singapore
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Interactive Music Design Manager (GameDev): Building and overseeing interactive music production and in-game implementation across Riot’s products and partnerships with an accent on music systems, technical integration, and interactive execution. Focus on defining interactive music system behavior, supervising implementation in game engines/middleware, and ensuring high-quality real-time player experiences.

Location: Based in Singapore with full relocation support to Singapore.

Company

Riot Games is a global game developer and publisher, founded on the principle of putting players first, known for titles like League of Legends and Teamfight Tactics.

What you will do

  • Translate gameplay goals and creative vision into clear, actionable interactive music briefs and oversee end-to-end production.
  • Own and manage interactive music system behavior, implementation, and final validation across assigned products and features.
  • Supervise and review interactive music implementation using middleware or game engines (e.g., Wwise, FMOD, Unreal, Unity).
  • Guide external composers and vendors on interactive music design best practices for real-time gameplay.
  • Foster collaboration across internal Audio, Design, Product, and Engineering teams, as well as global and regional partners.
  • Manage outsourced music production, including vendor selection, interactive design direction, revisions, and delivery expectations.

Requirements

  • 5+ years of professional experience composing and technically implementing music for shipped video games.
  • Ability to translate creative vision and product intent into clear interactive music design briefs.
  • Experience managing outsourced music production, including interactive design guidance and delivery expectations.
  • Working knowledge of interactive music systems and middleware (e.g., Wwise, FMOD or equivalent).
  • Experience collaborating cross-functionally with Audio, Design, Product, and Engineering teams.
  • Strong understanding of music production workflows, recording processes, and and delivery pipelines.

Nice to have

  • Previous experience working at a games developer or publisher.
  • Hands-on familiarity with Wwise, Unreal, Unity, or proprietary game engines.
  • Deep fandom or working knowledge of Riot IPs and their cultural/music identities.
  • Experience managing outsource vendors, composers, and musicians.
  • Experience working with international teams and global music talent.

Culture & Benefits

  • Full health insurance for you, your spouse, and children.
  • Open paid time off.
  • Retirement benefits with company matching.
  • Life insurance, parental leave, plus short-term and long-term disability.
  • Play Fund to broaden and deepen knowledge of players and community through games.
  • Company will double donations of time and money to non-profits.

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