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Описание вакансии
TL;DR
Interactive Music Design Manager (GameDev): Building and overseeing interactive music production and in-game implementation across Riot’s products and partnerships with an accent on music systems, technical integration, and interactive execution. Focus on defining interactive music system behavior, supervising implementation in game engines/middleware, and ensuring high-quality real-time player experiences.
Location: Based in Singapore with full relocation support to Singapore.
Company
Riot Games is a global game developer and publisher, founded on the principle of putting players first, known for titles like League of Legends and Teamfight Tactics.
What you will do
- Translate gameplay goals and creative vision into clear, actionable interactive music briefs and oversee end-to-end production.
- Own and manage interactive music system behavior, implementation, and final validation across assigned products and features.
- Supervise and review interactive music implementation using middleware or game engines (e.g., Wwise, FMOD, Unreal, Unity).
- Guide external composers and vendors on interactive music design best practices for real-time gameplay.
- Foster collaboration across internal Audio, Design, Product, and Engineering teams, as well as global and regional partners.
- Manage outsourced music production, including vendor selection, interactive design direction, revisions, and delivery expectations.
Requirements
- 5+ years of professional experience composing and technically implementing music for shipped video games.
- Ability to translate creative vision and product intent into clear interactive music design briefs.
- Experience managing outsourced music production, including interactive design guidance and delivery expectations.
- Working knowledge of interactive music systems and middleware (e.g., Wwise, FMOD or equivalent).
- Experience collaborating cross-functionally with Audio, Design, Product, and Engineering teams.
- Strong understanding of music production workflows, recording processes, and and delivery pipelines.
Nice to have
- Previous experience working at a games developer or publisher.
- Hands-on familiarity with Wwise, Unreal, Unity, or proprietary game engines.
- Deep fandom or working knowledge of Riot IPs and their cultural/music identities.
- Experience managing outsource vendors, composers, and musicians.
- Experience working with international teams and global music talent.
Culture & Benefits
- Full health insurance for you, your spouse, and children.
- Open paid time off.
- Retirement benefits with company matching.
- Life insurance, parental leave, plus short-term and long-term disability.
- Play Fund to broaden and deepen knowledge of players and community through games.
- Company will double donations of time and money to non-profits.
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