3D Artist (GameDev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
3D Artist (GameDev): Conveying the Creative Directorβs vision of the game to the player with an accent on high-level storyboarding, mockups, concepts, and 3D modeling. Focus on establishing the artistic vision and creating content that populates the game world through various phases of development.
Location: Onsite in Kyoto, Japan
Company
is a company that creates games and worlds.
What you will do
- Convey the Creative Directorβs game vision to players.
- Collaborate with a team including Creative Director, Planners, Producers, and Engineers.
- Create high-level storyboards, mockups, and concepts.
- Perform texture art, environment art, and lighting.
- Create 2D art and 3D models of environments, characters, and in-game assets.
Requirements
- Possess an artistic eye and the ability to translate a vision into a final realized world.
- Establish the artistic vision for game content.
- Create content that populates the game through various development phases.
Nice to have
- Familiarity with Maya, Photoshop, Blender, Z Brush, Substance Painter, and Houdini.
- Specialization or generalist experience in various 3D Artist disciplines.
Culture & Benefits
- Work in a team-oriented environment focused on communication and collaboration.
Hiring process
- Submit your application via the provided Google Form.
- Provide examples of your CG/3D Artwork.
- List previous game titles you have worked on and your role in their creation.
- Refrain from reapplying if you have applied within the past year.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β