8 ΠΌΠ΅ΡΡΡΠ΅Π² Π½Π°Π·Π°Π΄
Experienced Ue4/Ue5 Programmer (Mexico/Remote) (Gamedev)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Experienced UE4/UE5 Programmer (Gamedev): Integrating gameplay systems for various projects and games with an accent on achieving high-quality results. Focus on prototyping of features and potential projects.
Location: Mexico or remote
Company
is a video game development company.
What you will do
- Integrating gameplay systems for various projects and games using Unreal 4/ Unreal 5.
- Collaborate with Game Designers to achieve high-quality results and proactively address issues.
- Provide game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
- Regularly profile integrated gameplay systems to avoid the excessive-performance cost and optimize it.
- Document the development of features and systems in technical design documents outlining implementation approach.
- Identify cause of reported bugs and issues and address them with QualityAssurance.
Requirements
- 2+ years of work experience at a professional video game company.
- Strong problem-solving and analytical skills.
- Work Experience with Unreal 4/ Unreal 5.
- Solid understanding and experience with C++ and Blueprints.
- Experience with common software architectural patterns.
Nice to have
- Experience with proprietary C++ in-house engines.
- At least 1 shipped title released on consoles in a gameplay programming role.
- Solid knowledge of development tools used for console game development.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β