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TL;DR
Senior Engine Programmer (Gamedev): Responsible for developing streaming solutions and optimizations for Cyberpunk 2 using Unreal Engine 5 with an accent on maximizing performance and minimizing performance impact. Focus on designing optimal streaming solutions and developing efficient workflows for art and design teams.
Location: Remote within the following US states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin. This job can be hybrid/in-office or fully remote.
Salary: $118,800 - $198,000 USD annually
Company
is creating revolutionary, story-driven RPGs which go straight to the hearts of gamers.
What you will do
- Work with and maintain streaming systems to maximize performance.
- Create tools and data pipelines to achieve our massive world with minimal performance impact.
- Design and implement optimal streaming solutions for our game experience.
- Develop optimal workflows to enable our art and design teams to bring the world of Cyberpunk 2 to life.
Requirements
- 10+ years of industry experience.
- Fluent C++.
- Professional knowledge of Unreal Engine, preferably a shipped title with UE technology.
- Strong knowledge of data structures and streaming workflows.
- Strong multithreaded programming experience.
- Experience with low-level profiling and optimization.
Nice to have
- Shipped at least one Unreal-based project for Xbox, Playstation consoles.
Culture & Benefits
- Company-paid medical healthcare (dental, vision, and mental).
- Free mental health support.
- Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
- 401K with employer matching.
- Lifestyle Spending Account (LSA) – $100 per month.
- Flexible working hours.