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Game UI Artist
Описание вакансии
Текст:
TL;DR
Game UI Artist: Designing and implementing intuitive, visually polished interfaces for mobile games like Pocket Champs with an accent on maintaining accessible and vibrant aesthetics. Focus on translating features into wireframes and prototypes, ensuring UX quality, and implementing UI elements in Unity with optimization and motion design.
Location: This role is for a Paris-based team and is not open to relocation or visa sponsorship.
Company
is a fast-growing mobile gaming company specializing in developing and updating proprietary modules and integrating third-party solutions to enhance game functionalities.
What you will do
- Design, create, and improve UI elements for mobile games.
- Collaborate with designers to translate features into wireframes & prototypes and ensure UX quality.
- Take game design into account to find creative solutions.
- Implement UI elements in Unity, including optimization & motion design (animations).
- Support other teams on various topics as needed.
Requirements
- 2 to 3 years of experience as UI/UX Designer within the mobile gaming industry.
- Experience with Unity and Figma.
- Strong graphic design fundamentals (color theory, grid system, composition, motion design, interactivity).
- Team player who is proactive in helping out in other fields of art.
- Good ability to communicate in English.
Nice to have
- Animation or VFX experience.
- Prototyping experience.
Culture & Benefits
- Empowered teams with a strong emphasis on ownership and creativity.
- Fast-paced, tech-driven and collaborative environment.
- Passion for learning new things and continuous innovation.
- Focus on shared values and creating great games together.
Hiring process
- Meet the recruiter.
- Meet the direct manager.
- Complete a home assignment.
- Meet the team.
- Meet with Leadership.