обновлено 13 дней назад
Unity Technical Artist (3D Art)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unity Technical Artist (3D Art): Creating vibrant low-poly 3D assets for mobile games, including environments, characters, props, models, textures, and materials with an accent on rigging, animation, UV mapping, and compositing. Focus on delivering optimized assets for mobile platforms, collaborating with game designers and art leads, and integrating 3D art into Unity-based development.
Location: Fully remote working option
Company
develops mobile games with vibrant, colorful 3D visual assets for a broad audience.
What you will do
- Create low-poly 3D models, textures, and materials for mobile games.
- Produce environments, characters, props, and other visual elements.
- Rig and animate humanoid characters.
- Participate in the game development process with game designers and the art team lead.
- Apply composition, layout, lighting, color theory, 2D painting, and compositing skills.
Requirements
- Bachelor’s degree in 3D Animation, Animation, Fine Arts, or a related field.
- Professional experience with Blender or Maya, Photoshop, and Substance Painter.
- Professional experience in 3D modeling, animation, rigging, UV mapping, texturing, 2D painting, and compositing.
- Intermediate knowledge of Unity.
- Interest in agile development and continuous learning.
- Passion for creating and playing mobile games.
Nice to have
- Experience with hyper-casual games.
- Traditional art skills alongside digital art skills.
Culture & Benefits
- Fully remote working option.
- Competitive salary.
- Health insurance.
- Continuous learning through mentorship and coaching.
- Happy hours and team motivational events.
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