TL;DR
Game Designer: Working with the meta of heroes and units, handling balance and calculations related to in-game content, and creating new in-game entities with an accent on data-driven design and implementation in Unity. Focus on designing engaging game systems and ensuring content balance for a large player base.
Location: Remote (Global)
Company
hirify.global is a leading European developer and publisher focused on creating great games for over 1 billion registered players worldwide.
What you will do
- Work with the meta of heroes and units used in battle.
- Handle balance and calculations related to in-game content.
- Create new in-game content, including heroes, units, and other entities.
Requirements
- 1+ year of experience as a Game Designer on a similar project with released titles featuring a large number of in-game entities.
- Strong data analytics skills (win rates, pick rates, etc.).
- Solid knowledge of Unity and hands-on experience assembling content.
- Confident use of spreadsheets and Google Docs.
Nice to have
Culture & Benefits
- Work remotely from all around the world within an internationally distributed team.
- Collaborate within an internal game dev community uniting multiple studios across mobile, PC, and console platforms.
- Access to a strong team of specialists and unique professional expertise.
- Opportunity to experiment and work on interesting tasks with ambitious goals.
- Contribute to creating great games and pushing the boundaries of the game industry.
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