TL;DR
Unity Game Engineer, Frontend (AI): Designing and building foundational UI and localization systems for AI-driven gaming experiences with an accent on reusability, consistency, and scalability. Focus on transforming Figma designs into pixel-perfect Unity interfaces and optimizing UI performance across devices.
Location: On-site in Hong Kong
Company
hirify.global's client is a dynamic game development team working on cutting-edge AI-driven gaming experiences.
What you will do
- Design and build foundational UI and localization systems for the game library, ensuring reusability, consistency, and scalability.
- Collaborate with UI Designers to transform Figma designs into pixel-perfect Unity interfaces and develop a shared component library.
- Create the complete localization pipeline and internationalization infrastructure.
- Build custom Unity Editor tools and workflows to empower designers, content creators, and translators.
- Implement polished animations and micro-interactions, and participate in technical discussions to maintain high code quality.
Requirements
- Excellent command of C# and the Unity development environment with hands-on software development experience.
- Comprehensive knowledge of Unity UI development (uGUI or UI Toolkit).
- Working knowledge of asset management approaches (Addressables or Asset Bundles).
- Hands-on experience with asynchronous programming in Unity (UniTask, async/await or coroutines).
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