TL;DR
Lead Tools Programmer (Game Development): Designing and maintaining robust tools and production pipelines to support game development with an accent on user experience for creators. Focus on integrating tools into Unreal Engine and DCC applications, optimizing asset pipelines, and ensuring collaboration with artists and designers.
Location: Hybrid in Saint-Mandé, France
Company
hirify.global is a global leader in gaming, creating original and memorable gaming experiences like Assassin’s Creed and Rainbow Six.
What you will do
- Design and maintain tools and production pipelines for all departments.
- Lead and mentor a team of tools developers, ensuring code quality and fostering collaboration.
- Collaborate with artists and designers to identify friction points and propose tailored solutions.
- Integrate tools into Unreal Engine and DCC applications (Maya, Blender, Houdini).
- Optimize asset pipelines, build systems, and data validation processes.
- Prioritize development with production based on project needs.
Requirements
- Solid experience in tools/pipeline programming, with initial team management experience.
- Mastery of C++ and Python, and scripting within Unreal Engine.
- Excellent knowledge of DCC tools (Maya, Blender, Houdini) and versioning systems (Perforce, Git).
- Strong leadership and ability to communicate complex technical concepts.
Nice to have
- Mastery of the Unreal Python API and Editor Utility Widgets.
- Experience with CI/CD systems and automated testing.
- Awareness of UX/UI principles applied to internal tools.
- Experience on AAA productions.
Culture & Benefits
- Profit sharing and yearly company saving plan.
- 25 paid time off + 12 additional paid days off.
- Company contribution to transportation pass and lunch vouchers.
- Healthcare for you and your family.
- Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.
- On-site gym available in the building.
Hiring process
- Call with Recruiter (45 minutes, Remote).
- Interview with the manager of the role (60 minutes, Remote).
- Interview with members of the team (60 minutes, Remote).
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