обновлено 17 дней назад
Technical Director (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Technical Director (Unreal Engine) (Game Development): Developing technical solutions, rendering pipelines, shaders, materials, rigs, and Unreal Engine tools for visually distinctive game environments with an accent on graphics programming, cross-platform optimization, and technical-art workflows. Focus on leading technical teams, extending Unreal Engine with C++ and Python, and integrating robust rigging and rendering systems while maintaining visual fidelity.
Location: Primarily on-site at the Tokyo office, Japan
Company
develops visually distinctive game and media projects with a small, multidisciplinary team.
What you will do
- Develop technical solutions that align creative goals with production requirements and support collaboration between artists, designers, engineers, and producers.
- Lead technical artists and engineers to deliver high-quality results on schedule.
- Create custom shaders, materials, rigs, and graphical techniques for distinctive visual styles.
- Optimize rendering pipelines and maintain visual fidelity across platforms.
- Extend Unreal Engine functionality with C++ and Python, develop tools, and document technical workflows.
- Present technical concepts to technical and non-technical stakeholders, including external clients, and train team members on new pipelines.
Requirements
- Extensive knowledge of Unreal Engine, including rendering, Blueprints, shaders, animation, and advanced scripting.
- Experience creating unique visual styles for games or media projects and optimizing rendering pipelines across platforms.
- Experience designing, implementing, and optimizing rigging pipelines and integrating robust rigs with Unreal Engine workflows.
- Advanced game-development programming skills in C++, Python, or related languages.
- Experience leading technical teams and delivering high-visibility projects, with strong communication skills.
- Business-level Japanese is required. A bachelor's degree or equivalent, or 10 years of games-industry experience, is required for the Japanese visa.
Nice to have
- Experience implementing graphical techniques that advance realism or artistic expression.
- Experience training team members and documenting technical workflows.
- Pre-existing Japanese language skills or willingness to learn.
Culture & Benefits
- Full-time employee and contract-worker arrangements are available; both include a six-month probationary period.
- Working hours are 10:00–19:00, with core hours from 11:00–16:00.
- Visa sponsorship is available.
- Paid vacation, national holidays, year-end and New Year holidays, summer holidays, and family-related leave are provided.
- Benefits include transportation reimbursement, health and pension insurance, retirement allowance, medical checkups, and performance bonuses for full-time employees.
- Support is available for Japanese lessons, museums, lectures, seminars, certifications, and examination fees.
Hiring process
- Submit a resume or CV, relevant qualification documents, and referrals through the contact form.
- Portfolios are required only for art-related positions and should be provided through a website or data-sharing service.
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