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Technical Director (Unreal Engine)

Формат работы
onsite
Тип работы
fulltime
Грейд
director
Английский
b2
Страна
Japan
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Technical Director (Unreal Engine) (Game Development): Developing technical solutions, rendering pipelines, shaders, materials, rigs, and Unreal Engine tools for visually distinctive game environments with an accent on graphics programming, cross-platform optimization, and technical-art workflows. Focus on leading technical teams, extending Unreal Engine with C++ and Python, and integrating robust rigging and rendering systems while maintaining visual fidelity.

Location: Primarily on-site at the Tokyo office, Japan

Company

hirify.global develops visually distinctive game and media projects with a small, multidisciplinary team.

What you will do

  • Develop technical solutions that align creative goals with production requirements and support collaboration between artists, designers, engineers, and producers.
  • Lead technical artists and engineers to deliver high-quality results on schedule.
  • Create custom shaders, materials, rigs, and graphical techniques for distinctive visual styles.
  • Optimize rendering pipelines and maintain visual fidelity across platforms.
  • Extend Unreal Engine functionality with C++ and Python, develop tools, and document technical workflows.
  • Present technical concepts to technical and non-technical stakeholders, including external clients, and train team members on new pipelines.

Requirements

  • Extensive knowledge of Unreal Engine, including rendering, Blueprints, shaders, animation, and advanced scripting.
  • Experience creating unique visual styles for games or media projects and optimizing rendering pipelines across platforms.
  • Experience designing, implementing, and optimizing rigging pipelines and integrating robust rigs with Unreal Engine workflows.
  • Advanced game-development programming skills in C++, Python, or related languages.
  • Experience leading technical teams and delivering high-visibility projects, with strong communication skills.
  • Business-level Japanese is required. A bachelor's degree or equivalent, or 10 years of games-industry experience, is required for the Japanese visa.

Nice to have

  • Experience implementing graphical techniques that advance realism or artistic expression.
  • Experience training team members and documenting technical workflows.
  • Pre-existing Japanese language skills or willingness to learn.

Culture & Benefits

  • Full-time employee and contract-worker arrangements are available; both include a six-month probationary period.
  • Working hours are 10:00–19:00, with core hours from 11:00–16:00.
  • Visa sponsorship is available.
  • Paid vacation, national holidays, year-end and New Year holidays, summer holidays, and family-related leave are provided.
  • Benefits include transportation reimbursement, health and pension insurance, retirement allowance, medical checkups, and performance bonuses for full-time employees.
  • Support is available for Japanese lessons, museums, lectures, seminars, certifications, and examination fees.

Hiring process

  • Submit a resume or CV, relevant qualification documents, and referrals through the contact form.
  • Portfolios are required only for art-related positions and should be provided through a website or data-sharing service.

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