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Concept Artist (Monster) (Gamedev)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Concept Artist (Gamedev): Design original monsters for miHoYo’s games, from concept to in-game implementation with an accent on pre-production R&D, creating monster concepts, animations, and creature variations. Focus on developing concept art, three-view turnaround drawings, and providing feedback on 3D models, animations, and VFX.
Location: Onsite in Singapore
Company
is committed to providing immersive virtual world experiences to players around the world.
What you will do
- Design original, high-quality monsters for games, from concept to final in-game implementation.
- Support pre-production R&D by creating monster concepts, animations, and creature variations.
- Develop concept art, three-view turnaround drawings, and provide feedback on 3D models, animations, and VFX.
- Ensure artistic consistency across all monster assets by defining style guides and quality standards.
- Adapt designs based on gameplay needs, technical constraints, and player feedback.
- Mentor and guide junior artists, ensuring team output meets project vision.
Requirements
- 2+ years of professional experience in creature/monster design for games (portfolio required).
- Strong artistic foundation in anatomy, form, and color theory, with the ability to merge realism and stylized aesthetics.
- Proficient in digital art tools like Photoshop, Clip Studio Paint, or SAI.
- Passionate about games, with a deep understanding of creature design in gameplay contexts.
- Self-motivated, adaptable, and collaborative, with strong communication skills.
- Highly organized, detail-oriented, and able to meet production deadlines.
Culture & Benefits
- Diverse backgrounds are key to bringing our concepts to life.
- Play a key role in creating the best immersive virtual world experience for our users.
- Equal opportunity employer.
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