TL;DR
Software Engineer II (Gamedev): Leading cross-functional software innovation projects to move concepts into prototypes and architect and design scalable, flexible and high-performance software systems with an accent on real-time rendering and non-standard input/output systems. Focus on integrating and optimizing emerging software and hardware tools with Unreal Engine/Unity and applying machine learning concepts to perform motion data segmentation and gesture classification.
Location: Telecommuting and/or working from home may be permissible pursuant to company policies.
Salary: $163,700.00 – $245,500.00/year
Company
hirify.global is a global leader in entertainment producing The PlayStation family of products and services.
What you will do
- Lead cross-functional software innovation projects.
- Move concepts into prototypes.
- Architect and design scalable, flexible, and high-performance software systems.
- Integrate and optimize emerging software and hardware tools with Unreal Engine/Unity.
- Implement responsive user interaction systems with experimental patterns.
- Apply machine learning concepts and cloud-based training pipelines to perform motion data segmentation and gesture classification.
Requirements
- Master’s degree in Computer Science or related field or equivalent.
- One (1) year of experience in the technology industry developing immersive interactive experiences using real-time 3D engines and spatial frameworks.
- Experience building interactive prototypes involving real-time rendering and non-standard input/output systems.
- Experience writing briefs and presenting on various concepts and technologies in Figma and PowerPoint.
- Experience collaborating across technical and non-technical teams in early-stage product development using Unity.
- Experience executing test protocols and prototype iteration cycles.
Culture & Benefits
- Inclusive environment that empowers employees and embraces diversity.
- Equal Opportunity Employer.
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